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An Introduction to Gamification in Human-Computer Interaction

User experience (UX) is a field within Human-Computer Interaction (HCI) that studies the whole experience of a user with a product, system, or service. UX focuses on  issues such as usability,...

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Thoughts on Usability studies

In the last months, I conducted a few usability studies and upon reflecting on these I decided to share my experience as it might be helpful to anyone starting on usability. This article attemps at...

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A Place for Students to Shine at the ACM UIST Conference 2016 in Tokyo

The UIST student innovation contest (aka the “SIC”) is one of those rare moments in a student’s life: a chance to present work at the heart of one of the top venues in Human Computer Interaction (HCI)....

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Positive Computing: A novel research field to promote human well being

Technology has undoubtedly improved at vertiginous speeds in the last decades. However, there is no evidence that all this technology is helping increase the people’s general wellbeing. Calvo and...

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How do students differ in gamified education?

Gamification of University-level courses is becoming a common practice, as many professors decide to try offering their students a more engaging learning environment. Nevertheless, we still do not...

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